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用javascript生成UUID

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有时需要在前端生成UUID,可以在jsp中引用内容如下的文件UUID.js。

使用时直接用new生成即可
var uuidId = new UUID();



UUID.js
/*
 * 
 * uuid.js - Version 0.3 JavaScript Class to create a UUID like identifier
 * 
 * Copyright (C) 2006-2008, Erik Giberti (AF-Design), All rights reserved.
 * 
 * This program is free software; you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation; either version 2 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program; if not, write to the Free Software Foundation, Inc., 59 Temple
 * Place, Suite 330, Boston, MA 02111-1307 USA
 * 
 * The latest version of this file can be downloaded from
 * http://www.af-design.com/resources/javascript_uuid.php
 * 
 * HISTORY: 6/5/06 - Initial Release 5/22/08 - Updated code to run faster,
 * removed randrange(min,max) in favor of a simpler rand(max) function. Reduced
 * overhead by using getTime() method of date class (suggestion by James Hall).
 * 9/5/08 - Fixed a bug with rand(max) and additional efficiencies pointed out
 * by Robert Kieffer http://broofa.com/
 * 
 * KNOWN ISSUES: - Still no way to get MAC address in JavaScript - Research into
 * other versions of UUID show promising possibilities (more research needed) -
 * Documentation needs improvement
 * 
 */

// On creation of a UUID object, set it's initial value
function UUID() {
	this.id = this.createUUID();
}

// When asked what this Object is, lie and return it's value
UUID.prototype.valueOf = function() {
	return this.id;
}
UUID.prototype.toString = function() {
	return this.id;
}

//
// INSTANCE SPECIFIC METHODS
//

UUID.prototype.createUUID = function() {
	//
	// Loose interpretation of the specification DCE 1.1: Remote Procedure Call
	// described at
	// http://www.opengroup.org/onlinepubs/009629399/apdxa.htm#tagtcjh_37
	// since JavaScript doesn't allow access to internal systems, the last 48
	// bits
	// of the node section is made up using a series of random numbers (6 octets
	// long).
	//  
	var dg = new Date(1582, 10, 15, 0, 0, 0, 0);
	var dc = new Date();
	var t = dc.getTime() - dg.getTime();
	var tl = UUID.getIntegerBits(t, 0, 31);
	var tm = UUID.getIntegerBits(t, 32, 47);
	var thv = UUID.getIntegerBits(t, 48, 59) + '1'; // version 1, security version is 2
	var csar = UUID.getIntegerBits(UUID.rand(4095), 0, 7);
	var csl = UUID.getIntegerBits(UUID.rand(4095), 0, 7);

	// since detection of anything about the machine/browser is far to buggy,
	// include some more random numbers here
	// if NIC or an IP can be obtained reliably, that should be put in
	// here instead.
	var n = UUID.getIntegerBits(UUID.rand(8191), 0, 7)
			+ UUID.getIntegerBits(UUID.rand(8191), 8, 15)
			+ UUID.getIntegerBits(UUID.rand(8191), 0, 7)
			+ UUID.getIntegerBits(UUID.rand(8191), 8, 15)
			+ UUID.getIntegerBits(UUID.rand(8191), 0, 15); // this last number is two octets long
	return tl + tm + thv + csar + csl + n;
}

//
// GENERAL METHODS (Not instance specific)
//

// Pull out only certain bits from a very large integer, used to get the time
// code information for the first part of a UUID. Will return zero's if there
// aren't enough bits to shift where it needs to.
UUID.getIntegerBits = function(val, start, end) {
	var base16 = UUID.returnBase(val, 16);
	var quadArray = new Array();
	var quadString = '';
	var i = 0;
	for (i = 0; i < base16.length; i++) {
		quadArray.push(base16.substring(i, i + 1));
	}
	for (i = Math.floor(start / 4); i <= Math.floor(end / 4); i++) {
		if (!quadArray[i] || quadArray[i] == '')
			quadString += '0';
		else
			quadString += quadArray[i];
	}
	return quadString;
}

// Replaced from the original function to leverage the built in methods in
// JavaScript. Thanks to Robert Kieffer for pointing this one out
UUID.returnBase = function(number, base) {
	return (number).toString(base).toUpperCase();
}

// pick a random number within a range of numbers
// int b rand(int a); where 0 <= b <= a
UUID.rand = function(max) {
	return Math.floor(Math.random() * (max + 1));
}

// end of UUID class file


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